Friday, June 12, 2009

Simple Scene, Deep Impact

Just a great little article I came across on a scene done in 3ds MAX. I loved the simplicity the artist took at developing it, yet used his tools to convey a sense that the image was far more complex than it really was.

1 comment:

Phil Yates said...

Thanks for this post Steve! You really helped somebody I worked with. He has been looking for a way to model books without modeling the book!