Showing posts with label excalibur. Show all posts
Showing posts with label excalibur. Show all posts

Wednesday, March 24, 2010

Another way to do hardware rendering

Well, looks like Autodesk has been cooking with a new way to produce renderings using 3ds MAX 2011 much faster than with the current mental ray engine afterall...
Ken's blog on Area

I highly recommend reading the full post - its very insightful and informative!