Well, looks like Autodesk has been cooking with a new way to produce renderings using 3ds MAX 2011 much faster than with the current mental ray engine afterall...
Ken's blog on Area
I highly recommend reading the full post - its very insightful and informative!
Showing posts with label excalibur. Show all posts
Showing posts with label excalibur. Show all posts
Wednesday, March 24, 2010
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